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May 26, 2012
Green Lantern
Homecoming
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May 26, 2012
Young Justice
Beneath
Airs 10:30 AM

May 27, 2012
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Homecoming
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May 27, 2012
Young Justice
Beneath
Reairs 10:30 AM

May 30, 2012
Young Justice
Issue #16 for sale

May 30, 2012
DC Nation
Super Spectacular
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June 2, 2012
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Bloodlines
Airs 10:30 AM

June 3, 2012
Young Justice
Bloodlines
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Memory Module

Back to Objects Main > Memory Module

Real Identity: Not Applicable
Appearances (STAS): Stolen Memories, Blasts From the Past Part One, Part Two, and Bizarro's World
Powers/Skills: Database
Voiced By: Not Applicable

As Brainiac ravaged the universe and collected data, it stored them in floating orbs referred to as memory modules. Though unspecified, at the time of Brainiac's first encounter with Superman, there were hundreds of modules. Brainiac implored Superman to touch the one of Krypton and offered him to join it. Later that night, the memories from the module entered Superman's dreams and retold the tale of Brainiac's betrayal. After touching several modules, he realized Brainiac was draining worlds of their information then destroying them. He attacked Brainiac and defeated him. Superman managed to take the Krypton module and escaped as Brainiac's ship crashed. He left the orb somewhere in the Arctic. This later became the Fortress of Solitude. In combination with Jor-El's psion receptor, Superman can access any data recorded on Krypton, rivaling the Batcomputer.

In order to defeat Jax-Ur and Mala, Superman needed a second Phantom Zone Protector. He took a blind folded Professor Hamilton to the Fortress of Solitude and accessed the module for the Projector's schematics. Months later, Bizarro stumbled upon the Fortress and activated the module and receptor. He learned the origins of Superman and went about to duplicate the destruction of Krypton.