Latest news:

Justice League Action. Saturdays at 7:30 am!


Utility Belt

Back to Objects Main > Utility Belt

Real Identity: Not Applicable
Appearances: Shazam Slam (Classic Rock, Power Outage, Night of the Bat, and Abate and Switch), Nuclear Family Values, Zombie King, Galaxy Jest, Time Share, Under a Red Sun, Play Date, Trick or Threat, Speed Demon, Hat Trick, Luthor in Paradise, Plastic Man Saves the World, Rage of the Red Lanterns, Freezer Burn, Inside Job, The Trouble with Truth, Double Cross, Garden of Evil, All Aboard the Space Train, Time Out, Mxy's Mix-Up, Supernatural Adventures in Babysitting, Booster's Gold, Booray for Bizarro, Best Day Ever, Superman's Pal, Sid Sharp, Superman Red vs. Superman Blue, The Ringer (Hallucination), Forget Me Not, The Brain Buster, E. Nigma, Consulting Detective, Phased and Confused, It'll Take a Miracle!, System Error, Race Against Crime, Party Animal, Watchtower Tours, Barehanded, Captain Bamboozle, Unleashed, and She Wore Red Velvet
Appearances (Webisodes): Up and Atom, Good Cop, Bat Cop, Quality Time, Selfie Help, Justice 1, 2, 3, Go!, Toymano a Mano, Mint Condition, Something in the Hair, Skyjacked, Eezy Freezy, and Clown Party
Powers/Skills: Not Applicable
Voiced By: Not Applicable

The Utility Belt holds all of Batman's weapons and devices, including eletrocuting discs, his grapnel gun, Batarangs, electrocuting mini-Batarangs, Bat bombs, smoke bombs, freezing agent, breathing mask, sonic emitter, blow torch, explosive charges, geiger counter, laser pointer, and hand cuffs. The center of the belt is equipped to emit a distress signal to fellow members of the Justice League or activate the Batmobile. A button on the side of the belt can remotely activate exploding Batarangs.